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Post by marlie on Oct 28, 2010 21:37:11 GMT -5
I created a pair of shoes in hex however, I'm having a problem. The shoes are short high heels which I posed the characters feet for the heels then exported it from poser to use as the model for the shoes. The sole of the shoes do sit flat on the floor and fits the contour of her posed feet for the heels.
All went well in fitting the shoes at that point. Then I tried 2 methods for the shoes. First, I created the cr2 for the shoes, loaded the pose of her feet and then loaded the shoes cr2, and they load perfect on the feet but when I conform them, the shoes drop angled down from the heel to the toes and not longer are on her feet correctly.
Again, I tried a 2nd method. I loaded the character, applied the heel pose, then imported the obj of the each shoe in poser, set the foot parent for each shoe and saved them to the library as smart props.
With the 2nd method, all fits perfect when loading the shoes as smart props however, when I load any of the poses on her which do have her feet sitting flat on the floor, then the high heel foot pose is lost on her and the shoes no longer fit correctly.
Could anyone help to guide me as to what I'm doing wrong and how to get the shoes to work correctly on her in poser?
Also, should I have modeled the heels on the character's flat foot instead of the heel posed feet?
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Post by heddheld on Oct 29, 2010 0:31:12 GMT -5
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Post by marlie on Oct 30, 2010 17:51:41 GMT -5
Thank you so much for your help.
I have the shoes working if I have them as l and r foot objs seperately then import them, set the parents for each foot and save each to the library as smart props. I just can't get them to work if I create a cr2 and conform them.
In looking closely at poses applied to the character even as smart props, what it does is throw the toe of the shoe upward and the heel down although the shoe isn't coming off her feet but does cause the straps around her ankles to have poke thrus as well, but in really looking closely at the shoes and feet in various poses and logically trying to figure out what happens at that point, I find that it's because the poses that have been made for the character are all barefoot and made based on her flat foot therefore, when the pose is loaded, it reverts her feet back to being flat again and overrights the heel pose I made for her feet for heels.
Unless there's another way to make them work in those pose packages, I have no idea how to do that then and assume that to get them to work properly to have the shoes siiting on the floor right in poses, I'd have to create poses that also have her foot posed for them. In testing doing that, it worked perfect then when I applied the newly created pose.
I'm not fond of doing a set of poses because getting the shoe to be exactly right from the toe to heel on the floor in poser isn't the simplest for me to do but can be done.
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Post by sickenlysweete on Oct 30, 2010 18:03:10 GMT -5
you need to lock the feet and toes in the heel pose, before apply any flat footed poses.
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