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Post by johnreilly on Aug 15, 2010 16:40:06 GMT -5
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Post by SSAfam1 on Aug 15, 2010 17:12:31 GMT -5
Looking over it now. Thanks.
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Post by SSAfam1 on Aug 18, 2010 8:14:49 GMT -5
OMG sorry didn't know part 2 was up. I just checked. Now I'll do the tutorial. Thanks.
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Post by johnreilly on Aug 22, 2010 6:55:04 GMT -5
Tried to make the UV-mapping side of things as easy as possible (for you and me). Part 3 of the watch is being processed, so while I'm waiting I added a quick strap. Here's a screen grab of what I've done so far - Attachments:
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Post by SSAfam1 on Sept 2, 2010 9:59:27 GMT -5
I still have to sit down and do this. So anxious about it too. Have the kiddies running around, one starting a new school, the other going starting for the first time. Then promoting this site, testing things, and doing promotional renders. I WILL get this done.
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Post by johnreilly on Sept 5, 2010 4:24:47 GMT -5
If you have any problems just drop me a line. I've still got to find time to start a piece of clothing, having difficulty trying to learn Pegasus Modeler coz I find things easier to do in Hex.
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Post by SSAfam1 on Sept 8, 2010 13:18:46 GMT -5
Jon...you know the part where you contracted the selection? What did you use? I see you scaled it in with the yellow square. When I do that, the circle itself gets smaller. When I hold down CTRL I get another circle. It's not attached. Attachments:
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Post by SSAfam1 on Sept 8, 2010 13:19:11 GMT -5
My results. Attachments:
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Post by heddheld on Sept 8, 2010 13:44:08 GMT -5
holding ctrl is a shortcut for the extrude function dunno why it didnt work for u but try the extrude that should do it
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Post by SSAfam1 on Sept 8, 2010 13:48:16 GMT -5
holding ctrl is a shortcut for the extrude function dunno why it didnt work for u but try the extrude that should do it Hmm...I'm still getting the same results either way.
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Post by heddheld on Sept 8, 2010 13:51:42 GMT -5
oh wow lol
err you have all the edges selected ?? (not just in object mode)
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Post by johnreilly on Sept 8, 2010 13:52:14 GMT -5
Holding Down the CTRL + the yellow square should give you faces. Try selecting all the lines of the circle (the rectangular selection) and the CTRL + yellow square. If that does not work, try the ruled surface. The only other thing I can suggest is resetting your preferences, and maybe, changing your OpenGL setting (in Preferences-3D display-advanced), lower it from VBO to one of the lower setting.
John
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Post by SSAfam1 on Sept 8, 2010 13:58:26 GMT -5
oh wow lol err you have all the edges selected ?? (not just in object mode) Edges? No...I'm in object mode.
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Post by SSAfam1 on Sept 8, 2010 14:01:48 GMT -5
Holding Down the CTRL + the yellow square should give you faces. Try selecting all the lines of the circle (the rectangular selection) and the CTRL + yellow square. If that does not work, try the ruled surface. The only other thing I can suggest is resetting your preferences, and maybe, changing your OpenGL setting (in Preferences-3D display-advanced), lower it from VBO to one of the lower setting. John Did this. Still getting the two separate circles. I'm going to start all over. I didn't do anything other than Use Circle from Center and then put in 32.
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Post by heddheld on Sept 8, 2010 14:12:49 GMT -5
u need to be in edge mode then select all then do the extrude
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Post by SSAfam1 on Sept 8, 2010 14:15:18 GMT -5
I resetted Hex and now it works.
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Post by Ez on Sept 10, 2010 18:49:15 GMT -5
cool watch. next time some one ask you what time it is? you say its time to get a watch
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Post by SSAfam1 on Sept 12, 2010 8:19:05 GMT -5
cool watch. next time some one ask you what time it is? you say its time to get a watch
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